So, a contentious topic in the video game side of the dinosaur community is whether or not the designs in a game are accurate, some games, like JWE get more Leeway due to being a Jurassic world Tie-in Game but its most recent designs have ranged from ok to phenomenal, but games like path of titans says it is trying to be accurate, so lots of people were mad when T-rex, pachycephalosaurus, pycnonemosaurus, kaiwhekea and thalassodromeus didn't turn out the best, some got the designs close enough to be ignored others rightfully got critique so lets go through this list give a new take on some designs
T-rex
Some people were saying it was too thin, I personally don't see it. but the bigger problem is that 2/3 of the subspecies look the exact same and have no teeth but
aside from that maybe the arms seem a little longer than they should be.
2. Pachycephalosaurus
This one looks pretty good (as long as you ignore the speed variant) but I have two big problems. One: its legs seem a tad too long. and Two: its upper and lower jaws are shaped weird, I can't but my finger on it but if I am remembering correctly, Its upper jaw had no beak, but had an angular ending or maybe a pseudo-beak. the lower jaw of PoT's pachycephalosaurus has a more rounded angular and the dentry has no beak which everyone can agree that it had . also its eyes don't seem the right size or position (Balanced one)
3. Pycnonemo-Taurus
This is probably the worst design in path of titans(only with severe competition from kaiwhekea) only one subspecies looks realistic, heck, any compromise would be better than the versions we have now. For example, the hornless one being the default and having the other 2 subspecies horned or default being horned as long as the others either have one horn or none at all. I don't think there is anything else that no one has said already , but on an unrelated note his sounds and emotes are incredibly unique, too bad his model is riddled with problems.
4. Kaiwhekea
I know this is an unpopular opinion but I think the model actually doesn't suck as bad as everyone says it does, first the lips, lips are a confusing thing in plesiosaurs, due to how uniform their teeth are lips are a possibility(then again river dolphins also have organized teeth without lips) the head is either giving it extra nasal cartilage or they accidentally done goofed. but in my mind either is likely. however the model is fine but the locomotion seems slightly off (they are recently fixing locomotion in sarco and eotrike so maybe it's next) and the most egregious thing about this boy is that they gave it the wrong diet but I have a theory as to why *puts on tinfoil hat* I think the devs were originally planning on eurhinosaurus to be released but maybe the file got corrupted or the model didn't look good, so they rushed kaiwhekea out and didn't give it filter feeding since there were too many bugs with the system , so the locomotion is messed up, the skull is messed up and the diet is messed up (I didn't say it was a good theory)
5. Thalassodromeus
This one has essentially everything right, model is good, sounds are unique the skull isn't messed up, they didn't give it Pteranodons crest for no reason, the only thing wrong is the fish eating and the fact it isn't able to even hunt deinonychus (please give a bite damage buff devs, every problem will be fixed) some people, hower say the size is over exaggerated, but in reality the size in only a little more, maybe only differing a few inches or so.( I could be wrong as I cannot find a path of titans size chart That has Thalassodromeus in it
In short I don't think designs are the biggest problem in the game when only 2 are horrendously awful but there is a far larger problem that connects to design.
Map design is next