Quay
Lythronax is probably one of the better Frontiers designs. Most suck. The design is obviosly referencing how it's name means "Gore King"
I wanted to like give it a skillset and stuff since Frontiers works diffirent from the 2 OG games.
In frontiers this thing is oversized, it being the size of T.rex and having similar stats. And the stats in Frontiers are like in a different value style (ig?) - high health Vivosaurs in original games are like 700-ish health, in frontiers it's like 200-ish.
So uh, here's me trying to give it stats.
In game name - Lythro
Type: Neutral
Health - 400
Damage - 76
Defense - 10
Accuracy - 60
Speed - 17
This would make it tied with Mihunekisaurus for highest accuracy.
As for support effects, I guess it would have none, or it'd inflict negative effects on it's own team when in a support position since it'd be an attacker.
And like in Frontiers, this guy would have Solo Power, meaning if it happens to be the last one standing, it gains an attack boost.
Vivosaur Description: Lythro has a high critical chance, paired with the accuracy of an elite sniper. Pair it with the right Vivosaurs to make up for it's low defense.
Dinosaur Description: One of the first large American Tyrannosaurs, Lythronax developed forward-facing eyes which gave it incredible vision. A trait it's descendants would keep.
Skills:
- Bladed Upper - cost 75 FP, should translate into 80-ish damage. Lythro attacks using the bladed thingies on it's head.
- Violent Trasher - cost 150 FP - should be around 110-ish damage. Lythro would do a bite before slamming into the enemy with it's side.
- Killer Crush - Cost 250 FP - should be around 130-ish damage. Lythro does a Headbutt, then a bite and then leaps into the air and lands with a mighty stomp.
- Law of the Jungle - cost 200 FP - heals by sapping health from an ally.
No Team Skill since it's a Solo Power Vivosaur.
And ig that's it.